Documents
Micro3D Programming for iappli(MascotCapsule V2)
Manual for creating applications using MascotCapsule V2 (DoJa2.0)
* Precautions
This is Japanese only.
* Precautions
This is Japanese only.
Micro3D Programming for iappli(MascotCapsule V3)
Manual for creating applications using MascotCapsule V3 (DoJa2.5 or later, Star1.0 or later)
Note: When using Star, substitute "docomostar" in place of the MascotCapsule V3 package name's "nttdocomo" portion in this manual.
* Precautions
This is Japanese only.
Note: When using Star, substitute "docomostar" in place of the MascotCapsule V3 package name's "nttdocomo" portion in this manual.
* Precautions
This is Japanese only.
Micro3D Programming for iappli(MascotCapsule V4)
Manual for creating applications using MascotCapsule V4 (DoJa4.0 or later, Star1.0 or later)
Note: When using Star, substitute "docomostar" in place of the MascotCapsule V3 package name's "nttdocomo" portion in this manual.
* Precautions
This is Japanese only.
Note: When using Star, substitute "docomostar" in place of the MascotCapsule V3 package name's "nttdocomo" portion in this manual.
* Precautions
This is Japanese only.
MascotCapsule Extension (MCX) for iappli
Manual and sample data for creating applications using MascotCapsule Extension (MCX)
(DoJa5.0/5.1)
* Precautions
This is Japanese only.
(DoJa5.0/5.1)
* Precautions
This is Japanese only.
Using the collision detection functionality (MCX) in OpenGL ES application
* Precautions for simultaneously using com.nttdocomo.ui.graphics3d.collision package available for
DoJa5.0/5.1, and com.nttdocomo.ui.ogl package.
* Explanation for RI (reference implementation) that facilitates easier use of collision packages,
and sample applications using this RI.
* Document is in Japanese only.
DoJa5.0/5.1, and com.nttdocomo.ui.ogl package.
* Explanation for RI (reference implementation) that facilitates easier use of collision packages,
and sample applications using this RI.
* Document is in Japanese only.



