Samples
MIDP + com.mascotcapsule package (MascotCapsule V3 API)
This is a collection of basic rendering samples for MIDP + com.mascotcapsule package (MascotCapsule V3 API).
Supported environment: Sony Ericsson handsets, WILLCOM handsets
Basic rendering sample list
Rendering a 3D model
/ Semi-transparency using BlendHalf
/ Additive and subtractive blending effects
/ Switching the animation data
/ Switching the pattern using dynamic polygons
/ Lighting
/ Shading
/ Using the environment map
/ Rendering the primitives
/ Reducing the texture distortion
/ Preventing Z-sort rendering mistakes under certain circumstances
/ Coordinate systems and the camera
/ Projection methods
M3G 1.0/1.1 ( JSR184 )
This is a collection of basic rendering samples for M3G 1.0/1.1 (JSR184).
Basic rendering sample list
What is a scene graph?
/ Rendering 3D graphics( Retained mode )
/ Obtaining a node from the scene graph
/ Rendering 3D graphics( Immediate mode )
/ Building a scene graph
/ Using the Transformable class
/ Coordinate systems and the camera
/ Projection methods
/ Lighting
/ Blending mode
/ Fog
/ Controlling the animation
/ Replacing the texture
/ Perspective correction
/ Rendering the primitives
/ LookAt ( Immediate mode )
/ LookAt ( Retained mode )


