Example of Using V3 Functionality
Let’s take a look at MascotCapsule V3 functionalities and illustration images.
Perspective Projection - Perspective View
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| Perspective Projection Perspective View/ON |
Parallel Projection Perspective View/OFF |
Only parallel projection was available for V2 and older versions; however, perspective projection was introduced in V3.
Low Level API
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API for rendering primitives. It displays a line, point, triangular polygon, and quadrilateral polygon, without creating a 3D model.
Flat Color Polygon
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Multiple Models
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Multiple models can be placed and displayed in a single scene.
Multiple Textures
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Multiple textures can be specified for a single model.
Texture Animations
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The texture changes in synchronization with actions, creating more vivid facial expressions for the character.
Texture Size : 256 x 256 pixel
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| V1 texture size: 128 x 128 fixed V2 texture size: Up to 128 x 128 |
V3 texture size: Up to 256 x 256 |
Use flat color polygon and multiple textures at the same time, in order to create smaller data size, as well as higher quality for the textures.














