MCX Collision
A class library that provides mechanisms for the collision, intersection, and inclusion detection, as well as an event processing mechanism for when the collision, intersection, and inclusion events happen.
It provides basic shapes for performing the detection, and enables the collision detection between characters in 3D games, or between the character and the stage data, etc.
Main Functionality
- Creation of the shape, as well as the detection of collision (intersection or inclusion) for the shape
- Collision detection for 3D objects (instance of com.nttdocomo.ui.graphics3d.Figure) to be used in MascotCapsule
- Code size:
(Collision detection) Approximately 100 KB - Event processing when the collision, intersection, and inclusion events happen
- Obtaining detailed information of the collision, intersection, and inclusion events
- Visibility detection

