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Samples

MIDP + com.mascotcapsule package (MascotCapsule V3 API)

Samples are available for MIDP + com.mascotcapsule package (MascotCapsule V3 API). Sample data is downloadable from the following links:

Supported environment: Sony Ericsson handsets, WILLCOM handsets

Basic rendering

Title Summary
Rendering a 3D mode Rendering a 3D mode How to render a basic 3D model Details
Semi-transparency using BlendHalf Semi-transparency using BlendHalf How to render a model semi-transparently Details
Additive and subtractive blending effects Additive and subtractive blending effects How to render the effects similar to smokes and lightning Details
Switching the animation data Switching the animation data How to switch the model's animation during rendering Details
Switching the pattern using dynamic polygons Switching the pattern using dynamic polygons How to render a model by specifying multiple patterns in the model data Details
Lighting Lighting How to use ambient light and directional light Details
Shading Shading How to create shadows on the model Details
Using the environment map Using the environment map How to use the sphere mapping Details
Rendering the primitives Rendering the primitives How to render primitives using the low level API Details
Reducing the texture distortion Reducing the texture distortion How to reduce distortion by dividing the polygons Details
Preventing Z-sort rendering mistakes under certain circumstances Preventing Z-sort rendering mistakes under certain circumstances Separately executing the rendering and flush processes, in order to avoid Z-sort rendering mistakes under certain circumstances Details
Coordinate systems and the camera Coordinate systems and the camera Coordinate systems, transformation, and the camera setting Details
Projection methods Projection methods How to use parallel projection and perspective projection Details