What′s new
- Mar 10, 2010
- Updated PAC to Ver.3.1.
- Feb 19, 2010
- Updated BacTra Exporter for Softimage to Ver.3.5.
- Feb 12, 2010
- Updated M3DConverter to 5.1.
- Jan 29, 2010
- Updated BacTra Exporter for Maya to Ver.1.7.
Infomation
Development tools and documentation for DoCoMo are available from this page. All the tools and documentation necessary for developing MascotCapsule can be downloaded free of charge.
Download Files
* Tool
Tools for MascotCapsule V2/V3
PVMicro5.0
Viewer for displaying MBAC/MTRA files
System requirement
Windows 32bit
PAC3.1
Editor for editing BAC/TRA files
System requirement
Windows 32bit
M3DConverter5.1
Converter for converting BAC/TRA files to MBAC/MTRA files
System requirement
Windows 32bit
* Tool
Tool for MascotCapsule V4
D4D Toolkit v4.0
Toolkit for creating D4D files
Package Content
- D4DViewer3.3
- D4DConverter2.1
- D4DEditor1.7
Precautions
If you are using an earlier version, please uninstall it before installing the new version.
System requirement
Windows 32bit
* Tool
Converter for FOMA901 Series
M3DConverter5.1_901
Please use this converter for creating action data (MTRA files) for FOMA901 series handsets DoJa4.0.
Reasons for release
In the case MTRA files created using a legitimate converter are used in a DoJa4.0 emulator for FOMA901 series handsets, when rendering objects set with actions by Figure class setAction(ActionTable action, int index) API, actions may not be rendered correctly depending on the combination of the action types*1 before/after setting. This problem will be solved by using this converter.
(*1 The action types are classifications in the MTRA file format.)
Adverse effects of using this converter
The data size will be larger than that of MTRA files created using a legitimate converter. (The size will remain the same in some cases.)
Precautions
Since the data is correct as MTRA file format, it can also be used in other emulators than that for 901 series handsets DoJa4.0. However, we recommend using it exclusively for DoJa4.0 emulator for 901 series handsets since the data size will increase.
* Tool
Tool for FaceEdition
3FA File Generator Ver.151
Toolkit for creating D4D files
This set consists of a tool and manual for MascotCapsule Engine Face Edition loaded on N505iS.
Precautions
The manual is Japanese only.
* Plug-in
Plug-ins for MascotCapsule V2/V3
BacTra Exporter
Plug-in for exporting BAC/TRA files from various authoring tools
for 3ds Max Ver.3.3
Supported Version
3ds Max 9.0/2008/2009/2010 ( Windows 32bit )
for Maya Ver.1.7
Supported Version
Maya 8.5/2008/2009/2010 ( Windows 32bit )
for LightWave3D Ver.5.5
Supported Version
LightWave3D 7.5 or later ( Windows 32bit )
for Softimage Ver.3.5
Supported Version
Softimage 7.5/2010 ( Windows 32bit )
for Photoshop Ver.1.0
Supported Version
Adobe Photoshop 7.0 or later ( Windows 32bit )
Precautions
The manual is
for Illustrator Ver.1.0
Supported Version
Adobe Illustrator 9.0 or later ( Windows 32bit )
Precautions
The manual is
for Blender
Supported Version
Blender 2.41
Information and Precautions
HI CORPORATION has published the source code for "BacTraExporter for Blender" on SourceForge.net. According to GPL, it is freely available for modification and redistribution.
Incidentally, please note that we don't provide support for the open-source software.
* Plug-in
Plug-ins for MascotCapsule V4
H3T Exporter
Plug-in for exporting H3T files from various modeling tools
for 3ds Max Ver.2.1
Supported Version
3ds Max 9.0/2008/2009/2010 ( Windows 32bit )
[ Read more (Japanese Only) >> ]
for Maya Ver.2.4
Supported Version
Maya 8.5/2008/2009/2010 (Windows 32bit)
for LightWave3D Ver.2.6
Supported Version
LightWave3D 7.5 or later ( Windows 32bit )
for SOFTIMAGE|XSI Ver.3.1
Supported Version
SOFTIMAGE|XSI 5.x/6.x/7.0 ( Windows 32bit )
* Document
User's Manual
MascotCapsule V2/V3 User's Manual
This is a basic manual for using MascotCapsule V2/V3
(Updated: November 20, 2007)* Document
Programmer's Manual
Micro3D Programming for iappli (MascotCapsule V2)
Manual for creating applications using MascotCapsule V2 (DoJa2.0)
(Updated: May 15, 2002)Micro3D Programming for iappli (MascotCapsule V3)
Manual for creating applications using MascotCapsule V3 (DoJa2.5 or later, Star1.0)
Note: When using Star, substitute "docomostar" in place of the MascotCapsule V3 package name's "nttdocomo" portion in this manual.
Micro3D Programming for iappli (MascotCapsule V4)
Manual for creating applications using MascotCapsule V4 (DoJa4.0 or later, Star1.0)
Note: When using Star, substitute "docomostar" in place of the MascotCapsule V4 package name's "nttdocomo" portion in this manual.
Precautions
This is Japanese only.
Manual for creating applications using MascotCapsule Extension (MCX) for iappli
Manual and sample data for creating applications using MascotCapsule Extension(MCX)
(DoJa5.0/5.1)
Precautions
This is Japanese only.
* Document
Other document
Using the collision detection functionality (MCX) in OpenGL ES application
Precautions for simultaneously using com.nttdocomo.ui.graphics3d.collision package available for DoJa5.0/5.1, and com.nttdocomo.ui.ogl package
Explanation for RI (reference implementation) that facilitates easier use of collision packages, and sample applications using this RI.
Document is in Japanese only.
(Updated: February 7, 2007)* Library
iappli Developerkit DLL for Emulator
MascotCapsule V2 dll for DoJa2.0
MascotCapsule V2 library for DoJa2.0 emulator
(Updated: February 28, 2002)MascotCapsule V3 dll for DoJa2.5oe/3.0/3.5/4.0
MascotCapsule V3 library for DoJa2.5oe/3.0/3.5/4.0 emulator
(Updated: November 1, 2004)MascotCapsule V3 dll for DoJa4.1
MascotCapsule V3 library for DoJa4.1 emulator
(Updated: April 17, 2006)MascotCapsule V3 dll for DoJa5.0/5.1/Star1.0
MascotCapsule V3 library for DoJa5.0/5.1/Star1.0 emulator
(Updated: December 7, 2006)